Monthly Archives: June 2016

Real Life Happens

So I am no longer an unemployed software engineer. I just started my new (quite lucrative) job, which required me to relocate. Between the pre-employment stuff and moving, I haven’t gotten a lot of writing done. I won’t have Mara’s story scenes done by the end of the month. However, I do have quite a bit of other content ready to go and I want to keep my promise of releasing something by the end of the month. I’m going to split this update, spend the next couple days testing, and put out the non-story content on Thursday. I should be able to finish the story content in a couple weeks and put that out as its own update.

This update will have a few community-submitted scenes, some UI updates, and the new skillset. However, the events that unlock the skillset for the player will not be implemented yet. You’ll see Mara start to incorporate these skils at high level, but if you want to use them before then, you’ll need to do some save-editing.

After the story half of the update is released, I’ll probably start working on some new content for Seven Minutes in Heaven. There’s a chance I may decide to try to get one of my other prototypes to a releasable state instead. We’ll see.

Back up and running

I just received my new laptop and have installed my development tools on it. I’ve implemented the new late game skills I was planning to add, but I still have a half dozen scenes to write before the update will be ready. It’s going to take a lot of work to catch up after losing my laptop, but I’m going to aim to have the update ready in about a week.

R.I.P. Laptop

I’m currently on a week-long vacation. I had hoped to use this time to finish up the next Night Games update. but unfortunately my laptop died two days ago. The display and video card are both fried. At this point it no longer makes sense to keep replacing parts. It’s time to lay this seven year old laptop to rest. I’ve borrowed enough money to order a new laptop, but it will take a couple weeks to arrive. I did back up all my work and I’ll have access to a desktop next week, but this is setting my schedule back substantially. I should be able to get the update out before the end of the month, but I can’t promise much more than that at this point.