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attribute:science [2020/06/29 20:34]
rosencrantz Reformatting only, information not verified.
attribute:science [2020/07/03 09:53] (current)
rosencrantz Updated information and added other interactions.
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 Science skills are based around using gadgets to inflict damage, status effects, and more.  All skills require battery power to use. Science skills are based around using gadgets to inflict damage, status effects, and more.  All skills require battery power to use.
  
-[[character:​mara|Mara]] chooses Science as her advanced attribute.+[[character:​mara|Mara]] chooses Science as her advanced attribute ​at level 10. 
 +===== Unlocking ==== 
 +After reaching level 10, the [[character:​player_created_character|player character]] can ask [[character:​information_broker|Aesop]] about Advanced Equipment for $2500. This unlocks [[character:​jett|Jett]]'​s [[day:​activities:​workshop|Workshop]],​ where you can choose Lecture to begin training Science.
 ===== Skills ===== ===== Skills =====
-^ Science ^ Skill            ^ Tactic ^ Description ^ +^ Science ^ Skill            ^ Tactic ​      ​^ Description ^ 
-| 1       | Shock Glove      |        | Adds a Shock Glove to inventory. upgrades/​replaces Twist Nipples and Squeeze Balls. | +| 3       ​| ​Create ​Slime     ​Manipulation ​Consumes 1 [[item:​consumables|battery]]. ​Summons a [[mechanic:​pets:​slime|Slime]]. | 
-| 3       | Slime                   | Summons a [[mechanic:​pets:​slime|slime pet]] (asexual). | +| 9       | Stun Blast       ​| ​Hurt         Consumes 4 [[item:​consumables|batteries]]. ​40% chance ​to deal pain and stun target. | 
-| 6       | Aerosolizer ​     |        | Causes potions to never miss. | +| 12      | Shrink Ray       ​| ​Manipulation ​Requires target to be naked. Consumes 3 [[item:​consumables|batteries]]. [[mechanic:​status_effects|Shames]] target ​and reduces their [[mechanic:​stamina_arousal_and_mojo|mojo]] by 15. | 
-| 9       | Stun Blast       ​| ​       | 40% chance ​of stunning ​target. | +| 15      | Short-Circuit ​   | Manipulation ​Consumes 3 [[item:​consumables|batteries]]. [[mechanic:​status_effects|Rewires]] target, causing ​pleasure ​received ​to deal pain and pain received ​to deal pleasure. | 
-| 12      | Shrink Ray       ​| ​       Can only be used when opponent is nude, reduces opponent'​s Mojo and inflicts Shamed status. | +| 18      | Defabricator ​    ​| ​Positioning  ​Requires 8 [[item:​consumables|batteries]]. ​Destroys ​target's clothing. | 
-| 15      | Short Circuit ​   |        Inflicts Rewired status which causes all pleasure ​attacks ​to do pain damage ​and all pain attacks ​to do pleasure. | +| 21      | Fabricator ​      ​| ​Recovery ​    | Requires user to be pantsless or topless. Consumes 7 [[item:​consumables|batteries]]. Grants user temporary [[item:​clothing|Fabricated Loincloth]] or [[item:​clothing|Fabricated Wrap]]. | 
-| 18      | Defabricator ​    ​| ​       | Destroys ​opponent's clothing. | +| 30      | Matter Converter | Positioning  ​| Consumes all of user'​s ​clothing ​and 10 [[item:​consumables|batteries]]. Binds target. Bind strength is 20 + 10*(articles of clothing). | 
-| 21      | Fabricator ​      ​| ​       Creates ​Fabricated Loincloth or Fabricated Wrap temporary clothing. | +===== Traps ===== 
-| 30      | Matter Converter |        10 Battery Charge. ​Consumes all clothing ​to create powerful bind (20 + 10*(articles of clothing)). | +^ Science ^ Trap             ^ Description ^ 
-===== Learning ​and Training ===== +| 4       | Strip Mine       | Consumes 3 [[item:​consumables|batteries]] ​and 1 [[item:​consumables|tripwire]]. Shreds target'​s top or bottoms. Unavoidable. | 
-You can learn the Science attribute ​by attending lectures at the workshop ​upon reaching rank 1, gaining one point per lecture. ​ If you have at least 1 attribute in Science, you can also upgrade it via leveling up.+===== Training ===== 
 +Science ​can be permanently increased in the following ways: 
 +  * level up 
 +  * pay to increase ​by 1 in the [[day:​activities:​workshop|Workshop]] during the daytime 
 + 
 +The first training session with [[character:​jett|Jett]] will grant you the [[item:​sex_toys|Shock Glove]] and a [[item:​clothing|lab coat]].
 ===== Other Interactions ===== ===== Other Interactions =====
 +  * Science affects the following toys and non-Science skills:
 +    * All [[item:​sex_toys|sex toys]].
 +    * [[attribute:​seduction|Ass Fuck]] if user has a strapon.
 +    * [[attribute:​discipline|Berserker Barrage]]
 +    * [[attribute:​power|Carry]] if user has a strapon.
 +    * [[attribute:​dark|Fly]] if user has a strapon.
 +    * [[attribute:​seduction|Fuck]] if user has a strapon.
 +    * [[attribute:​seduction|Grind]] if user has a strapon.
 +    * [[attribute:​seduction|Piston]] if user has a strapon.
 +    * [[attribute:​seduction|Thrust]] if user has a strapon.
 +    * [[attribute:​seduction|Smooth Thrust]] if user has a strapon.
 +  * At 6 Science, user receives the [[item:​sex_toys|Aerosolizer]],​ which causes all [[mechanic:​skills|Flask]] skills to never miss.
 +  * Puzzle box [[night:​deployable:​caches_types|item caches]] can be opened with a Science check if the initial [[attribute:​cunning|Cunning]] check fails.
attribute/science.1593484466.txt.gz · Last modified: 2020/06/29 20:34 by rosencrantz