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Perception determines how aware a character is of the world around them. The higher the Perception, the more accurately and consistently a character can view the mood, arousal, stamina, and stats of an opponent. It also affects their ability to spot traps.
Conversely, Perception also raises a character's sensitivity to touch. Therefore, a character must find a Perception level that strikes a balance between enough information and not too much sensitivity.
Perception can be brought as low as 1 or raised as high as 9.
Perception | Effects |
---|---|
1 | |
2 | |
3 | |
4 | Notice opponent's general arousal and stamina. |
5 | |
6 | Notice opponent's level. |
7 | |
8 | Notice opponent's basic attributes. Notice opponent's stamina percentage. |
9 | Notice opponent's arousal percentage. |
Perception can be raised and lowered by meditation training with Suzume.