Author Archives: thesilverbard@gmail.com

[Public Release] Night Games – That Update With Sprites

Good News Everyone!

It’s been a week since the last Patron Update, so it’s now available to everyone. I’m celebrating with a small glass of cheap bourbon. This is the first update since AimlessArt joined the team, and if the Patreon is any judge people are quite excited about it.

If you were planning to support us on Patreon, you probably would have done so already to get the early update. However maybe you just found the game, or you were waiting to try the game before committing. Regardless, if you like the game please consider supporting us on Patreon so we can make it better. There are also some new Patron tiers, so take a look even if you are already a supporter.

Note that this version includes bugfixes I made during the week. So you may want to redownload the update even if you grabbed the Patron version already.

https://mega.nz/#!uIw2xIwZ!fPExpHgTZmxmZxqpjxEmEjd50knxa5GZYLMeCaukUYs

http://depositfiles.com/files/n8mp5ggjx

Changelog:

  • Obviously there are now sprites for the 4 main girls
  • Changed Look and Feel to Nimbus
  • Implemented the keyboard shortcuts based on Nergantre’s and dndw’s mod.
  • Implemented skill button filtering, again based on the design in the mod.
  • Redesigned the main GUI’s color scheme based on some simple Usability guidelines. There should be less eye-strain as a result
  • Added Traits to the status panel with tooltips
  • Added Tooltips to the Attributes in the status panel describing what they do
  • Nerfed Defabricator. If opponent passes a speed check, it only destroys a single article of clothing.
  • Added an easy mode to character creation for people who want to win really easily
  • Pimp hand starting trait now causes Slap to be available at the start of the game.
  • Fixed an issue where flasks and potions appeared in command panel when unavailable
  • Science attribute now gives a bonus to all sex toys
  • Kicking while prone using Jewel’s Dirty Fighter perk now does 50% more damage
  • Leadership and Tactician traits now scale with Perceptions
  • Completely redesigned the Character Creation UI
  • Highlighted some lines in Aesop’s text to indicate tutorial information
  • Pain attacks that reduce arousal now do so based on total damage
  • Replaced Exhibitionist starting Trait with Streaker, which is more powerful
  • Buffed Bramaster and PantyPeeler traits by 30%
  • Slight of Hand is now attached to a Feat instead of unlocking with Cunning
  • Added day of the week to time display
  • Replaced Jewel’s placeholder Games scene.
  • Blowjob, Cunnilingus, Footjob, Paizuri, and Piston now have damage bonus at high Mojo
  • Kiss, Kick, Handjob, Finger, Strip Top, and Strip Bottoms now have EX versions that are more effective, but cost Mojo
  • Added a brief tutorial to explain some of the basic combat mechanics at new game
  • There’s an option to skip the tutorial during player creation
  • Changed how all the advanced trainer costs are calculated. It’s now based on the total points you have in all advanced skills
  • Added a bunch of conditional versions of the daily morning message to add some variety.
  • Moved the combat-based art into the scrolling text pane. This is actually a much more flexible implementation.
  • Added 2 new strengths
    • Streaker: bonus mojo, speed and stamina regen when nude
    • Toy Master: More effective with all sex toys
  • Added multiple new feats, many of which make use of the prerequisite system
    • Very Fast Learner: +10% xp, stacks with Fast Learner
    • Clingy: Pins are harder to break
    • Houdini: Bonus to escaping pins based on Cunning
    • Coordinated Strikes: Bonus Pet power based on Cunning
    • Evasive Manuevers: Bonus Pet evasion based on Cunning
    • Hand Proficiency: +10% finger/handjob damage
    • Hand Expertise: +20% finger/handjob damage
    • Hand Mastery: +30% finger/handjob damage
    • Oral Proficiency: +10% cunnilingus/blowjob damage
    • Oral Expertise: +20% cunnilingus/blowjob damage
    • Oral Mastery: +30% cunnilingus/blowjob damage
    • Intercourse Proficiency: +10% fucking damage
    • Intercourse Expertise: +20% fucking damage
    • Intercourse Mastery: +30% fucking damage
    • Footloose: +30% Footjob and Kick damage
    • Bounty Hunter: Double rewards from gold envelope challenges
    • Challenge Seeker: Gold Envelope appears at start of match
    • Showoff: Masturbation builds a great deal of Mojo
    • Amateur Magician: Enables Slight of Hand skill
  • Added Female Imp image by AimlessArt
  • Added Dark Promises image by AimlessArt
  • Added low resolution sprites for smaller displays
  • Fixed an issue where Defabricator generated the nude message on a miss
  • Fixed an issue where arousal filters would not appear on sprites when nude
  • Reduced the amount of window resizing, which was annoying when playing full-screen
  • Added new Mara draw scene submitted by Sakruff

[Patron Release] Night Games – That Update With Sprites

At long last, the new update for Night Games is available to Patreon supporters. If you are a patron, head over to my Patreon page to download the update. If you aren’t a supporting yet, this may be a good time to start. In addition to AimlessArt’s great character sprites, we’ve done a ton of work on the UI. I think it looks great.

If you can’t or don’t want to support us on Patreon, this update will be available to everyone in about a week. Also, if you don’t mind some shameless shilling, we’ve recently added some higher Patreon tiers with rewards based on AimlessArt’s work.

Changelog:

  • Obviously there are now sprites for the 4 main girls
  • Changed Look and Feel to Nimbus
  • Implemented the keyboard shortcuts based on Nergantre’s and dndw’s mod.
  • Implemented skill button filtering, again based on the design in the mod.
  • Redesigned the main GUI’s color scheme based on some simple Usability guidelines. There should be less eye-strain as a result
  • Added Traits to the status panel with tooltips
  • Added Tooltips to the Attributes in the status panel describing what they do
  • Nerfed Defabricator. If opponent passes a speed check, it only destroys a single article of clothing.
  • Added an easy mode to character creation for people who want to win really easily
  • Pimp hand starting trait now causes Slap to be available at the start of the game.
  • Fixed an issue where flasks and potions appeared in command panel when unavailable
  • Science attribute now gives a bonus to all sex toys
  • Kicking while prone using Jewel’s Dirty Fighter perk now does 50% more damage
  • Leadership and Tactician traits now scale with Perceptions
  • Completely redesigned the Character Creation UI
  • Highlighted some lines in Aesop’s text to indicate tutorial information
  • Pain attacks that reduce arousal now do so based on total damage
  • Replaced Exhibitionist starting Trait with Streaker, which is more powerful
  • Buffed Bramaster and PantyPeeler traits by 30%
  • Slight of Hand is now attached to a Feat instead of unlocking with Cunning
  • Added day of the week to time display
  • Replaced Jewel’s placeholder Games scene.
  • Blowjob, Cunnilingus, Footjob, Paizuri, and Piston now have damage bonus at high Mojo
  • Kiss, Kick, Handjob, Finger, Strip Top, and Strip Bottoms now have EX versions that are more effective, but cost Mojo
  • Added a brief tutorial to explain some of the basic combat mechanics at new game
  • There’s an option to skip the tutorial during player creation
  • Changed how all the advanced trainer costs are calculated. It’s now based on the total points you have in all advanced skills
  • Added a bunch of conditional versions of the daily morning message to add some variety.
  • Moved the combat-based art into the scrolling text pane. This is actually a much more flexible implementation.
  • Added 2 new strengths
    • Streaker: bonus mojo, speed and stamina regen when nude
    • Toy Master: More effective with all sex toys
  • Added multiple new feats, many of which make use of the prerequisite system
    • Very Fast Learner: +10% xp, stacks with Fast Learner
    • Clingy: Pins are harder to break
    • Houdini: Bonus to escaping pins based on Cunning
    • Coordinated Strikes: Bonus Pet power based on Cunning
    • Evasive Manuevers: Bonus Pet evasion based on Cunning
    • Hand Proficiency: +10% finger/handjob damage
    • Hand Expertise: +20% finger/handjob damage
    • Hand Mastery: +30% finger/handjob damage
    • Oral Proficiency: +10% cunnilingus/blowjob damage
    • Oral Expertise: +20% cunnilingus/blowjob damage
    • Oral Mastery: +30% cunnilingus/blowjob damage
    • Intercourse Proficiency: +10% fucking damage
    • Intercourse Expertise: +20% fucking damage
    • Intercourse Mastery: +30% fucking damage
    • Footloose: +30% Footjob and Kick damage
    • Bounty Hunter: Double rewards from gold envelope challenges
    • Challenge Seeker: Gold Envelope appears at start of match
    • Showoff: Masturbation builds a great deal of Mojo
    • Amateur Magician: Enables Slight of Hand skill

Art!

People who have been following the development of my games for a while will know that I can’t draw more than a stick figure. I’ve been relying on donations and a few small commissions to add visual flair to Night Games. I had a goal on Patreon to hire a dedicated artist, but wasn’t all that close to it. However, I wanted something pretty to show at the end of this long break, so I put together the money I saved from Patreon and started looking for an artist.

Now I am pleased to welcome AimlessArt to the team! As I’m shifting my focus back to working on Night Games as my primary project, he is churning out art to spice up the game’s visual style. This is going to be a huge part of our push to improve the overall visual aesthetics of the game and make it more appealing to mainstream adult games audiences.

In addition to the visual additions and the usual gameplay improvements, I’m going to try to finish a new character (new as in she’ll be a combatant, but you’ve already met her in the game) and some story related sex scenes for Mara that I didn’t get around to before the break.

Also, yes I am still working on the new girl for Seven Minutes in Heaven. The writer’s block is very real, but I’m going to keep working through it until she’s done. She’s not the type of personality I usually write, which is probably why I’m having so much trouble, but her route is pretty interesting. It’ll be worth it when I finish.

Team Strip Match Linux and Mac versions

Someone requested I upload a Linux build of the game and I figured I’d add a Mac one at the same time.

Linux:
https://mega.nz/#!6FRHnSbJ!F_9u-kVYq-pUzc1b8cVSseHOJsjUCbWQNEI1pgC25X8

http://depositfiles.com/files/8pl91i98r

Mac OSX:
https://mega.nz/#!nNwTWKQB!nrRrYKwg1R3lnjnClgJnV5JWsEsQ0WJ5JTbJkSf72b0

http://depositfiles.com/files/24ljeg0xh

I’m currently working on Exhibition Day and the new character for 7 Minutes in Heaven. I’m not sure which I’ll finish first, but I’ll try to have both done before I switch my focus back to Night Games.

Team Strip Match is out!

Title
My newest adult game is now released and free for download. That doesn’t mean I’m done with it. The models and animations could use more polish and the UI could be better. However, it is totally playable. You can download it below:

https://mega.nz/#!fRBkRb6S!CdtIE4azlkJ6_cS14Rf3Pt2FM2hQ0XJFUMuMp2MwG78

http://depositfiles.com/files/uipac7xk3

If you missed my earlier post, this is a 3 vs 3, guys vs girl, strip card game. You play as the boys team and win if you can completely strip the girls team. To do so, you will want to collect sets of a single card and use them on the opposing team. You need at least 3 of a kind to use a card ability. Each additional card causes the effect to hit another opponent.
Table

I’ve included some basic camera controls in your main view. WASDQE all move the camera. You can hit R to reset it.

LateGame

CarolineNaked

If you have any questions or comments about the game, you can ask here. Before anyone asks, here’s my list of things I plan to continue working on:

  • Textures and shaders aren’t great for some of the character models. I should be able to improve them with some work.
  • More commentary and animations for existing characters
  • A character select screen to allow you to mix up the teams
  • Better music. That royalty-free music is very royalty free, but maybe I can find something more unjoyable
  • More characters. Probably pulled from my other released and unreleased games. (I may make these a Patreon Supporters reward, I haven’t decided yet)
  • Some sexy stuff for eliminated characters while they wait for the game to finish

Remember, if you enjoy this and my other games, please consider supporting me on Patreon. That money is going into current and existing projects. This one in particular was made possible by my generous Patrons. Thank you all.

Team Strip Match is almost ready for release

After biting the bullet and spending about $350 on 3d assets, I make a lot of progress on Team Strip Match over the weekend. Some of the UI stuff is still pretty rough and the textures could use more polish, but I have almost all the major elements I need for a decent alpha release. The only things I really need now are a couple animations I can’t get from Mixamo. So… Blender. I’ve never done any animation before, but how hard can it be to make a couple animations in Blender? (I’m guessing it might be pretty hard).

If it doesn’t end up taking forever, I may be able to release a public alpha in a couple days.

Never Too busy to fix bugs

I’m still taking a break from Night Games, but some issues were brought to my attention. I wanted to get a bugfix out as soon as possible.

https://mega.nz/#!bQpFkKIS!919j6WuOyCoWljWNi6ig_OjR-zneAUxHfBKcg7opLjc

http://depositfiles.com/files/4ti17jbwz

Changelog:

Increased Flash Step’s speed to 99 so it will always activate first
Fixed an issue where prizes were not calculating properly.
Tickle now continues to do temptation damage after the Mara sex upgrade.
Tickle can cause orgasms with the Mara sex upgrade
Added a sanity check to all damage calculations to make sure skills never do negative damage
Fixed a bug where pets defeated by the Fetish Goblin weren’t removed
Fixed a bug that could cause Jewel to learn a level of Dark instead of Ki
Tiger Claw now unlocks at 12 Animism like the wiki says instead of 8
Rebalanced the difficulty of Item Caches requiring Perception
Fixed an issue where finding clothing wouldn’t generate a message
Lickable weakness now does a 30% damage increase instead of a flat amount
Reduced the damage bonus from the Ticklish weakness
Added a 2nd Pin position that can be reached from Reverse Mount

In other news, I’m making progress on the three games I am currently working on (7 Minutes in Heaven, Team Stripmatch, and Exhibition Day). I’ll end up focusing on a single one as each approaches release, but for now switching games each time I hit an obstacle is keeping me from getting stuck. I’m planning to post a preview of the new girl for 7MiH in a day or two, but I think I need to post that a supporters-only post on my Patreon. I haven’t had much to give my Patrons recently. I can still offer the rest of you a general status update.

I’ve figured out that it’ll cost me a few hundred dollars to purchase the 3d assets I need to create the character models in Team Stripmatch. I’ve earmarked some of the Patreon money for it, so thank you to everyone who helped make that possible. I hope to have a release version soon.

I’ve structured the mechanics for the next 7 Minutes in Heaven character. I just have a lot of writing to do, maybe more than either of the first two girls. The mechanics should allow for a couple viable strategies for her that will lead to different groups of good endings.

So far I’m finding that Ren’Py may not be right for my needs, but I’m going to stick with it for a while. I can embed pure Python, so I can do everything I need to, but currently I’m fighting against the UI features more than I’m using them. We’ll see if that changes after I get more used to it. Fortunately I’ve broken Exhibition Day down into a number of easily managed milestones, but I can’t help writing some extra logic into each of my functions to handle future features. It’s reducing my current productivity, but may be better in the long term.

Plans for the next few months

I wanted to make a quick post about what people can expect from this site in the near future.

I put up a poll for my $5+ patrons to vote on the next girl to add to Seven Minutes in Heaven, like I usually do for upcoming Night Games content. The most votes by far went to the girl I was previously planning to add, so I already have some initial framework done for her. That should go smoothly.

I’ve been working on Team Strip Match in the meantime, but I’ve hit a significant block. I need to replace my placeholder character models with some nicer art, but I don’t really have any leads on 3d adult character artists. The only community I know about that specializes in that sort of artwork is renderotica, but that seems to be a very low traffic site, so it’s not very promising. I could buy the assets and put the characters together myself in Daz3d, but the quality probably won’t be as high compared to an actual artist’s work. If you are a 3d artist and are interested in a quick commission, please email me. If you know about another adult art community I should be checking, please let me know.

Despite it getting the fewest votes, I’m planning on developing Exhibition Day before Magic Academy Defense Force. I’ve put together project plans for each of them and it looks like Exhibition Day will be MUCH quicker. It may not be everyone’s cup of tea, but it will be good practice developing in Ren’Py before I attempt something more complex. Jumping right into Magic Academy Defense Force as my first Ren’Py game would probably not be feasible.

[Public Release] Not Quite Mara Time

The lastest update is now publicly available. There was a minor UI bug I fixed since the Patron release, so you may want to grab it again if you already downloaded it. As I mentioned in my previous post, I’m going to change my focus to some of my other games for a while. If you haven’t voted in the strawpoll below, please do so. It’s much closer than I expected and I want to hear from as many people as possible.

https://mega.nz/#!7RgARaYJ!JMaXp3ADebbMFBgJ_9lbXp1Gw13uP6ce12kVBOb-xfo

http://depositfiles.com/files/qrx6epeun

Changelog:

Fixed an issue where Attribute modifiers from clothing would permanently affect saves
Added a trap priority system so Alarms and Decoys will not cover up other traps in the same area
Added a warning when prompting for a fight if other characters are in the area
Statuses are automatically removed if their magnitude is modified to 0
Changed some skill categories to account for new category: preparation
Mara gains a specialization skillset at Rank 4, Temporal Manipulation
New Temporal skill: WindUp
New Temporal skill: Haste
New Temporal skill: Cheap Shot
New Temporal skill: Emergency Jump
New Temporal skill: Attire Shift
New Temporal skill: Unstrip
New Temporal skill: Rewind
New Mara penetration victory scene by GruntledDev
Skill buttons are reorganized, also by GruntledDev
Redesigned the automatic events system to allow for more interesting scripting
Added option for alternate color scheme.
The Text color won’t change immediately when switching schemes, but it will catch up
New Samantha pegging victory scene by Jotor
New Samantha draw scene by Jotor
Maya’s scenes when you attempt to doubleteam her were reversed, fixed it
New Cassie/Mara threesome scene
Fixed an issue where status was not updating correctly